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Later that year, a prequel to the Jurassic Park movie, titled Jurassic Park 3D, was released for the PlayStation 2, PlayStation Portable, Game Boy Advance, Nintendo DS, and the GameCube. Jurassic Park 3D was a 3D real-time simulation of the park, and was the first game to use the 3D engine of the PlayStation 2, where dinosaurs appeared in more than one dimension. It was the first Jurassic Park game to come to the GameCube, and the first game to have a motion-sensing gamepad compatible with the device. The game's plot revolved around the same story as the movie, as well as the novel The Lost World. The movie's characters, and many of the games characters, return as playable characters in the game, and can be customized with a variety of moves and voiceovers.
In March 1999, a planned action-adventure game, titled Jurassic Park: The Lost World, was being developed by Core Design for the PlayStation 2, Xbox and GameCube. It was also being developed for the Mac OS.
In December 2003, a sequel, titled Jurassic Park: The Game, was released for the PlayStation 2, the Game Boy Advance, and the Xbox, and was available in Europe as Jurassic Park: Re-Serve. It features new gameplay mechanics over the previous games, and adds leaderboards and multiplayer options, along with a new level editor. The game is set on the island in the modern day. The game's plot centers on the discovery of a new dinosaur species. The plotline includes the usual features of the original movie, such as the mutation of dinosaurs. The game features both the Velociraptors and Tyrannosaurs, the respective new species discovered in the movie. The game contains elements of the Jurassic Park 827ec27edc